Podmokov Igor
Sr. Environment/Level Artist, 3D Generalist
Kiev, Ukraine
Summary
3D Environment Artist since 2003
EXPERIENCE in GameDev 9+ years
SKILL
Hard surface modeling, Environment modeling, cloth modeling, cloth simulation, UV mapping,
texturing, shading, lighing.
PROGRAMS
Maya, 3dsMax, Photoshop, Marvelous Designer, ZBrush, Substance Painter, Lumberyard.
Skills
Environment Modeling3D ModelingHard Surface ModelingShadingUV MappingTexturingLightingCloth Simulation
Software proficiency

Maya

3ds Max

ZBrush

Photoshop

Substance 3D Painter

Substance 3D Designer

Marvelous Designer

After Effects

Marmoset Toolbag
Productions
Video Game
Shatterline
Year
2022
Role
3D Environment artis
Company
FragLab
Experience
Shatterline at FragLab
Kyiv, UA
3D Environment artis, Modeling, Texturing.
December 2017 - July 2018
3D Generalist, 3D Artist, Modeling, Texturing, Lighting
Movie at TerminalFX
Kiev, Ukraine
June 2016 - November 2017
3D Environment artist, Lighting
The Dragon Spell (Animation) at Panama Grand Prix
Kiev, Ukraine
September 2015 - May 2014
3D Environment artist, Cloth simulation.
Movie at UPP
Prague, Czech Republic
3D Environment artist, Lighting.
Movie at Babich Design
Kiev, Ukraine
September 2010 - April 2015
3D Environment artist, Lighting, Compositing.